Derek Marsh BgDM Location: Canada Member Since: February 2002 Last Updated: 3 April 2006 Portfolio Views: 11004 Chosen as Favorite: 4
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The Stalker Blender, Photoshop December 2004
Modelled and rendered in Blender 2.35a. Maps for the helmet/face mask painted in Photoshop. Skin shader is all procedural in Blender.
Post processed in Photoshop for noise, background, etc.
The image is based on a concept by traitor, which can be found at this link Link
Thanks for looking and comments are appreciated.
BgDM >> Hi resolution image <<